Dedicated server
Dynamic War Organized
Ju 88 A-4
Axis
coalition: Axis
Ju 88 A-4
Air K/HR
0.05
Air KD
0.11
Ground K/HR
7.1
Ground KD
15.74
Gunnery Accuracy
1.1
Elo
1434
Rating
8833
Detailed combat results
Gunnery Accuracy
1.1%
Total Aircraft
2
Fighters
100.0% (2)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
19.8%
Destroyed ground targets
299
Medium-caliber AA guns
0.33% (1)
Field Artillery
0.67% (2)
Static Vehicles
14.72% (44)
Airfield Objects
59.53% (178)
Industrial Objects
24.75% (74)
Detailed sorties results
Flight Time
1:18:05
Score
2658
Sorties
49
Landed on Airfield
46.94% (23)
in flight
0.0% (0)
Lost aircraft
53.06% (26)
Bailout
12.24% (6)
Dead
38.78% (19)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
26.32% (5)
Percent deaths due to accidents
5.26% (1)
Percent aircraft lost to AA
19.23% (5)
Percent aircraft lost due to accidents
15.38% (4)
Plane Durability*
29.73%
Pilot Survivability*
48.65%
Plane Lethality*
12.9%
Plane Lethality (no assists)
6.45%
Pilot Lethality*
0.0%
K/D - Kills per Death
0.11
K/L - Kills per Aircraft Lost
0.08
K/S - Kills per Sortie
0.04
K/H - Kills per Hour of Flight
0.05
GK/D - G.Kills per Death
15.74
GK/L - G.Kills per Aircraft Lost
6.1
GK/S - G.Kills per Sortie
6.1
GK/H - G.Kills per Hour of Flight
7.1
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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